<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Dungeonlings Devlog - itch.io</title><link>https://bdonprice-ctrl.itch.io/dungeonlings</link><description>Idle dungeon crawler you actually play. Six classes, five dungeons, offline progress.</description><item><guid>https://bdonprice-ctrl.itch.io/dungeonlings/devlog/1636451/hold-to-auto-tap-no-more-fast-clicking</guid><title>Hold to auto-tap. No more fast clicking.</title><link>https://bdonprice-ctrl.itch.io/dungeonlings/devlog/1636451/hold-to-auto-tap-no-more-fast-clicking</link><pubDate>Fri, 21 Aug 2026 19:16:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Four people this week told me the same thing in different words, they did not want to click fast to play. Fair. As of this build you can hold the mouse button or a finger on the TAP button and it auto...</p>]]></description></item><item><guid>https://bdonprice-ctrl.itch.io/dungeonlings/devlog/1632596/dungeon-level-gate-removed-tutorial-cut-to-three-boxes-tapping-explained</guid><title>Dungeon level gate removed, tutorial cut to three boxes, tapping explained</title><link>https://bdonprice-ctrl.itch.io/dungeonlings/devlog/1632596/dungeon-level-gate-removed-tutorial-cut-to-three-boxes-tapping-explained</link><pubDate>Tue, 18 Aug 2026 03:10:26 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A few things are better this week. The first dungeon has no level requirement. The Lv 8 on the door was pointing at when your AOE spell unlocks, not at difficulty, and it read as a lock. It says ENTER...</p>]]></description></item><item><guid>https://bdonprice-ctrl.itch.io/dungeonlings/devlog/1631330/fighting-actually-levels-you-now-plus-a-firefox-fix</guid><title>Fighting actually levels you now, plus a Firefox fix</title><link>https://bdonprice-ctrl.itch.io/dungeonlings/devlog/1631330/fighting-actually-levels-you-now-plus-a-firefox-fix</link><pubDate>Mon, 17 Aug 2026 00:15:44 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Two things worth knowing if you tried this earlier today. Firefox players: it works now. The build was failing to compile a core shader in Firefox, so you got a black screen for a couple of minutes be...</p>]]></description></item></channel></rss>